This should not be too difficult to integrate into the game since contract information is freely available on the internet at sites like Over the Cap and Spotrac. Other franchises like NBA 2K or Football Manager aren't having a problem incorporating more complicated contract options into their games to enhance real-world realism.
Realistic contracts are just the beginning. All 32 teams behave basically the same as now. This is obviously not realistic. Madden could add team direction and front office philosophies (rebuilding or winnowing tanking, etc.) and even team philosophy. and owners who have personal characteristics that dictate what you can and can't do -- the aforementioned Football Manager does this at a high-level, which is certainly feasible- it would add more diversity to the game and help make changing your roster more difficult and rewarding.
We need more cap casualties and blockbuster swaps to draft picks. Let us have the option to restructure contracts until our cap situation is as dire as the Saints did this past offseason.
The popularity of rosters has increased to a great extent. This is because even casual fans have a better understanding of the nature of contracts. It is also true of play-calling and game plan. Achieving a precise understanding of these areas of the game is the crucial element to creating a franchise model that can be played throughout the cycle of a game.
Madden NFL 22: Ranking the candidates that could make this season's iconic cover
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