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I have a 7 month old. I believe I am done after the change.I'm perplexed did they change how things operate in highsec or is this only autopilot in dangerous areas?It's nowhere near as hardcore as EvE Online though.The changes only affect Null, which shouldn't be"free autopiloted" via IMO. Everything else is fine, you are able to EVE Echoes ISK do all your missions currently upto t10 as they are all in reduced sec.The change impacts perhaps 1% of the player base who live in Null.The game was never SOLD as being safe to AKF through null space.

Null space is supposed to be dagerous, high and very low sec your safe to not listen but in null unless you've got the mindset of someone is waiting to kill you then your going to loose your stuff, and as it should be. Thats EVE, how are players intended to control distance and devise their own empires without at least the abiity to kill those who intrude in their space.What you want is happy carebear land where no location is dangerious and if thats what you need Eve isn't the match for you.I went and purchased a 4m$ rig at a 0.0 channel. The millisecond I abandoned the channel covert ops Herron got locked and shattered. A great waste of time and money. So glad they added this as a fun attribute.

Even with gate campers this game is really tame to state cellular games such as Star Trek Starfleet Command wherever your base can be totally raided by pirates when you are offline. The concept that mobile games need to be protected should check out some of the cell space games. I still am playing Second Galaxy by Buy EVE Mobile ISK way of example and I have lost ships at high sec space while performing experience missions.Catering to casual gamers never results in a better game. Look at WoW. If you want a casual match, there at literally thousands out there. Let us have 1 hard core cellular game. God damn...this shit is frustrating. People can't handle challenges.

 

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